The documentation is being updated for version 1.3. Some sections may be incomplete.
Sometimes you may require an overall flat terrain with lots of detail. Shatter can help you create that in just 2 steps.
Create a Plates node and use the Post Process Stack to Clamp the output to a level of flatness that you like. In this case, we have it set to 33
and 24
.
Next add the Shatter node. And that's it - you're done!
You can enhance this more with other nodes or use Texture and RockMap with SatMaps to texture the terrain.
Selective Erosion Slanted Terraces
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This documentation is licensed under the MIT License, a very permissive open-source license.