The documentation is being updated. There may be incomplete sections.
- Shattered Floor
Sometimes you may require an overall flat terrain but with lots of detail. Shatter can help you create that in just 2 steps.
Create a Plates node and use the Post Process Stack to Clamp the output to a level of flatness that you like. In this case we have it set to
Next add the Shatter node. And that's it - you're done!
You further improve this with other nodes, or use Texture and RockMap with SatMaps to texture the terrain.