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Shattered Floor

Sometimes you may require an overall flat terrain but with lots of detail. Shatter can help you create that in just 2 steps.

Create a Plates node and use the Post Process Stack to Clamp the output to a level of flatness that you like. In this case we have it set to 33 and 24.

Next add the Shatter node. And that's it - you're done!

You further improve this with other nodes, or use Texture and RockMap with SatMaps to texture the terrain.