The documentation is being updated for version 1.3. Some sections may be incomplete.
Badlands creates large variation rock formations, often with a river in between.
You can switch between Large
and Small
type of generation as shown in the images below. You can further control the feature size through the Scale
slider.
Usage
Desert Landscape
Badlands can be used to create a quick desert landscape. By adding @LookDev nodes such as Stacks and Canyonizer you can quickly achieve this look. Using low sedimentation in Erosion can help create nice drainage networks as well.
Properties
Type | Overall style of the terrain.LargeGenerates large type formations. SmallGenerates small type formations. |
Scale | The scale of the overall geological features of the terrain. |
Seed | The randomization pattern or seed for the node's process. |
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This documentation is licensed under the MIT License, a very permissive open-source license.