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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Apex uses Euclidean distancing (the same function used to create the Voronoi pattern) to take any heightfield and turn it into a stark, pyramid-like mountain chain. It requires a terrain with a large difference between the highest and lowest points.

Applying Warp after Apex - especially in Slant mode - can create very interesting effects.

Properties

ModeSets the processing method. The result can be dramatically different.
DistanceCreates an increasing slope from the "outline" of the shape towards its centerline. SlantCreates slopes like Distance but creates a steep slant as defined by the parameters.
SteepnessSteepness of the slopes. (Distance only)
ASlant of the left slope. (Slant only)
BSlant of the right slope. (Slant only)
AngleAngle of the overall slant. (Slant only)
Mirror EdgesMirror the edge pixels when there is empty space.
Aperture Bomber




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This documentation is licensed under the MIT License, a very permissive open-source license.