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Apex uses Euclidean distancing (the same function used to create the Voronoi pattern) to take any heightfield and turn it into a stark, pyramid-like mountain chain. It requires a terrain with a large difference between the highest and lowest points.

Node Properties
ModeSets the processing method. The result can be dramatically different.
Distance: Creates an increasing slope from the "outline" of the shape towards its centerline.
Slant: Creates slopes like Distance but creates a steep slant as defined by the parameters.
SteepnessSteepness of the slopes. (Distance only)
ASlant of the left slope. (Slant only)
BSlant of the right slope. (Slant only)
AngleAngle of the overall slant. (Slant only)