The documentation is being updated for version 1.3. Some sections may be incomplete.
The Zero Borders node allows you to softly transition the edges of a terrain into nothing. It is similar to a vignette effect in paint applications. This node is particularly useful when using Bomber or other effects where the tall edge would be problematic.
If you are using Zero Borders to repeat the terrain shape, you may want to try the Seamless node instead.
Properties
Zero Borders | |
Mode | RoundCreate round shaped borders. SquareCreates square shaped borders. PreciseCreates borders as per the terrain. |
Margin | The amount of margin for borders. |
Falloff | The soft falloff at the edge. |
Auto | When auto is checked falloff amount is auto applied. |
Blur | |
Power | The amount of blur applied at the edges. |
Iterations | The iterations of blur to be processed. |
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This documentation is licensed under the MIT License, a very permissive open-source license.