The documentation is being updated for version 1.3. Some sections may be incomplete.
Seamless can transform any input terrain or color map into a tileable/repeating pattern. It requires very little effort.
Properties
Edge | The amount of blending across the opposite edges. |
Shift X | Shift blending on the X axis. |
Shift Y | Shift blending on the Y axis. |
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This documentation is licensed under the MIT License, a very permissive open-source license.