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The Repulse node can push or pull the center of the terrain, creating an explosion or implosion type outward distortion.


Node Properties
SettingDescription
AmountThe amount of repulse. Negative values create an outward push; positive values create an inward pull.
ScaleThe size of the effect.
X / YThe location of the effect center. Can only be used if the Scale is less than 1.0.

Examples