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Transform allows you to move, rotate, and scale any terrain. The Transform node can be implemented at any point in your graph as it is a post-process effect.

If your terrain has a hard edge, try using the Zero Borders node before applying the Transform node.


Node Properties
SettingDescription
UniformTODO
ScaleThe size of the terrain.
Scale XTODO
Scale YTODO
SharpTODO
AngleThe angle of rotation of the terrain.
Mirror EdgesTODO
X / YThe location of the terrain.

Examples