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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Transform allows you to move, rotate, and scale any terrain. The Transform node can be implemented at any point in your graph as it is a post-process effect.

If your terrain has a hard edge, try using the Zero Borders node before applying the Transform node.

Properties

Scale

UniformThis applies uniform scale.

Scale

Scale XThe non-uniform scale on the X axis.
Scale YThe non-uniform scale on the Y axis.
Unfiltered
Fill Edges

Rotation

AngleThe angle of rotation of the terrain.
Mirror EdgesEdge pixels are mirrored.

Position

XThe location of the terrain.
YThe location of the terrain.
Threshold Zero Borders




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This documentation is licensed under the MIT License, a very permissive open-source license.