Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

The Blur node diffuses sharp shapes and softens the terrain.

The core functionality of this node can also be found in the Fx node, as well as the Post Process Stack



PowerThe strength of the blur. For optimal speed, use high power and low iterations. Although you may see square artifacts with too high values.
IterationsThe number of blur iterations to be repeated. For best quality, use low power and at least 4 iterations.
SigmaThe sigma or radius of the Gaussian blur. (Only available for Gaussian Blur)
DirectionThe direction of the motion blur. (Only available for Motion Blur)
FastApplies Fast blur. GaussianApplies Gaussian blur. RadialApplies radial blur. MotionApplies motion blur. SmoothApplies smooth blur.
AutoLevel Clamp

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This documentation is licensed under the MIT License, a very permissive open-source license.