The documentation is being updated for version 1.3. Some sections may be incomplete.
Properties
Map | |
Simplify | Simplify the terrain contours. Use this when the terrain has a lot of small detail and the contours start looking too complex and chaotic. |
Smooth Land Gradient | Smooth the land colors across contour levels. |
Smooth Water Gradient | Smooth the water colors across contour levels. |
Land | |
Contours | Number of contours for dividing the terrain. Secondary contours will be generated between these contours. |
Primary Contours | Intensity of the primary contours. Use 0 to hide. |
Secondary Contours | Intensity of the secondary contours. Use 0 to hide. |
Contour Color | Color of the contour lines. |
Water | |
Process Water | When enabled, the water gradient is processed. Otherwise water is left as a flat shape. |
Contours | Number of contours for dividing the water. Secondary contours will be generated between these contours. |
Primary Contours | Intensity of the primary contours in the water. Use 0 to hide. |
Secondary Contours | Intensity of the secondary contours in the water. Use 0 to hide. |
Water Contour Color | Color of the contour lines in the water. |
Grid | |
Grid Lines | Number of grid lines on either axis. Further subdivisions would be created within those grid lines. |
Primary Grid Intensity | Intensity of primary grid lines. Use 0 to hide. |
Secondary Grid Intensity | Intensity of the secondary grid lines. Use 0 to hide. |
Grid Color | Color of the grid lines. |
Pixels | |
Contour Pixel Size | Size of contour lines in pixels. |
Boundary Pixel Size | Size of the contour dividing water and land in pixels. |
Grid Pixel Size | Size of the grid lines in pixels. |
Colors | |
L1 | |
L2 | |
L3 | |
L4 | |
L5 | |
L6 | |
L7 | |
L8 | |
L9 | |
L10 | |
L11 | |
L12 | |
L13 | |
L14 | |
L15 | |
L16 | |
L17 | |
W1 | |
W2 | |
W3 |
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This documentation is licensed under the MIT License, a very permissive open-source license.