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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Properties

Map

SimplifySimplify the terrain contours. Use this when the terrain has a lot of small detail and the contours start looking too complex and chaotic.
Smooth Land GradientSmooth the land colors across contour levels.
Smooth Water GradientSmooth the water colors across contour levels.

Land

ContoursNumber of contours for dividing the terrain. Secondary contours will be generated between these contours.
Primary ContoursIntensity of the primary contours. Use 0 to hide.
Secondary ContoursIntensity of the secondary contours. Use 0 to hide.
Contour ColorColor of the contour lines.

Water

Process WaterWhen enabled, the water gradient is processed. Otherwise water is left as a flat shape.
ContoursNumber of contours for dividing the water. Secondary contours will be generated between these contours.
Primary ContoursIntensity of the primary contours in the water. Use 0 to hide.
Secondary ContoursIntensity of the secondary contours in the water. Use 0 to hide.
Water Contour ColorColor of the contour lines in the water.

Grid

Grid LinesNumber of grid lines on either axis. Further subdivisions would be created within those grid lines.
Primary Grid IntensityIntensity of primary grid lines. Use 0 to hide.
Secondary Grid IntensityIntensity of the secondary grid lines. Use 0 to hide.
Grid ColorColor of the grid lines.

Pixels

Contour Pixel SizeSize of contour lines in pixels.
Boundary Pixel SizeSize of the contour dividing water and land in pixels.
Grid Pixel SizeSize of the grid lines in pixels.

Colors

L1
L2
L3
L4
L5
L6
L7
L8
L9
L10
L11
L12
L13
L14
L15
L16
L17
W1
W2
W3
Vegetation Light




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This documentation is licensed under the MIT License, a very permissive open-source license.