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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Vegetation takes any color map and "grows" vegetation on it. It allows you to create believable vegetation on a color map without requiring you to pick a color map that has green in it. This gives you more flexibility with your coloring options.

Properties

Vegetation Maps

Use Override MapOverrides the input map with the one supplied through override port.
ScaleThe scale of the vegetation.
Occurence
DensityThe density of the vegetation.
SeedThe randomization pattern or seed for the node's process.

Influences

Chaos
Slope Bottom
Slope Top
Avoid Extremes
Jitter
Synth Cartography




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This documentation is licensed under the MIT License, a very permissive open-source license.