The documentation is being updated for version 1.3. Some sections may be incomplete.
Vegetation takes any color map and "grows" vegetation on it. It allows you to create believable vegetation on a color map without requiring you to pick a color map that has green in it. This gives you more flexibility with your coloring options.
Properties
Vegetation Maps | |
Use Override Map | Overrides the input map with the one supplied through override port. |
Scale | The scale of the vegetation. |
Occurence | |
Density | The density of the vegetation. |
Seed | The randomization pattern or seed for the node's process. |
Influences | |
Chaos | |
Slope Bottom | |
Slope Top | |
Avoid Extremes | |
Jitter |
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This documentation is licensed under the MIT License, a very permissive open-source license.