The documentation is being updated for version 1.3. Some sections may be incomplete.
DriftNoise is a unique primitive that can create overlapping "shelves". It is a versatile primitive noise that can be used in various scenarios from cliffs to crack production.
|Scale||Size of the larger shelves.|
|Channels||Amount of channeling in the shelves.|
|Direction||Direction of the larger shelves.|
|Scale||Size of the smaller shelves.|
|Undulation||Undulation gives the wavy warp motion to shelves.|
|Direction||Direction of the smaller shelves.|
|Octaves||Complexity of the shelves.|
|Chaos||Gives uneveness to the overlapping shelves.|
|Seed||The randomization pattern or seed for the node's process.|