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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Released on 23 September 2022

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What's new in Gaea 1.3.1.8?

The Production Ready build for the 1.3.1 version is now available. This build provides several critical bug fixes and improvements. It is a highly recommended update.

See these blog posts for more details: Gaea 1.3.1.0, Gaea 1.3.1.1, Gaea 1.3.1.2, Gaea 1.3.1.3

Changelog

  • Added R16 support for ushort RAW files.
  • Major performance improvement for large graphs.
  • TileGate warning would show incorrect graph name for nodes.
  • Fixed a rare error in automation that would prevent node maps from being generated.
  • Fixed a rare error where orphan resource file could prevent loading.
  • Watson Benchmark/Stress Test improved with new options.
  • Build Log now outputs node build time in decimal seconds instead of a timecode.
  • Several internal fixes and improvements.
Gaea 1.3.1.9 Gaea 1.3.1.7




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This documentation is licensed under the MIT License, a very permissive open-source license.