Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

SlopeNoise is a unique primitive specifically for creating expansive sloping terrains. SlopeNoise's internal noise distortions create a shape that is very conducive to strong, flowing erosion.

SlopeNoise is fantastic for medium range or close-up scenes, where you want to dramatically show the scale and height of the slope.


ScaleThe scale of shapes on the slope.
DisplacementThe amount of displacement to perform on the slope shapes.
DirectionThe direction of the slope gradient.
StratifiedWhen enabled, creates long, stratified protrusions on the slope.
SeedThe randomization pattern or seed for the node's process.
Resource Voronoi+

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This documentation is licensed under the MIT License, a very permissive open-source license.