LineNoise is a geometry generator that creates sets of lines which can be distorted and used with other noises and fractals to produce layered ridges.
The Auto Level, Log, and Equalize post process options can be very useful for managing the noise values.
|Random : Creates equal variety of heights.|
|Gaussian : Creates mostly high noise with fewer dips.|
|Poisson : Similar to Guassian but with deeper dips.|
|Impulse : Almost flat with few sharp dips.|
|Uniform : Very flat with lots of low dips.|
|Seed||The randomization pattern or seed for the node's process.|