The documentation is being updated for version 1.3. Some sections may be incomplete.
|Style||RoughAdds localized sharpness and protrusions based on the local shape of the terrain. RockyCreates lots of tiny rocks based on the local shape of the terrain.|
|Strength||The strength of the effect.|
|Coverage||Coverage across larger features. Low values localize the effect, while high values let it spread across larger shapes.|
|Density||Density of rock protrusions created on the surface.|