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Whorl applies multiple vortex-like distortions across the terrain to create large scale warping. This can be very useful when creating massive landscapes and wanting to avoid a patterning in the noise, or for creating slightly surreal or alien landscapes.

Whorl can be overpowering if used by itself. An effective way to tone down Whorl is to lower the Influence value in the Post Processing panel. See @Properties for details.

Node Properties
WhorlsThe number of whorls to add to the terrain.
PowerThe strength of the distortion applied with each whorl.
Spin : Whorls appear as round, independent formations.
Stretch : Whorls appear as stretched, interconnected formations.
SeedThe randomization pattern or seed for the node's process.