Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

The Splat node is similar to RGBMix. It can take heightfield nodes and encode them to the RGB channels of a color map. It provides properties for controlling the inputs.



RAmount of R input channel.
GAmount of G input channel.
BAmount of B input channel.
AAmount of alpha input channel.


Post Process
NoneNo post process to be applied. AutolevelAutolevel the output. EqualizeEqualize the output.
Autolevel IncomingAutolevel the incoming data.
Clamp RGB product to 1.0This clamps the RGB product to 1.0
SatMaps Synth