The documentation is being updated for version 1.3. Some sections may be incomplete.
The Normal Map node creates a normal map from terrains. When used in conjunction with the Details node, it can also create Detail Normals.
|Method||The method used for calculating normals.8-pointUse a 8x8 matrix. Uses more references to calculate normals with higher accuracy. 4-pointUse a 4x4 matrix. Uses fewer references to calculate normals with basic accuracy.|
|Weight||The weight of the normals. Higher values create more intense normals. (Only available in 8-point Method)|
|Height||The height of the normals. Higher values create more intense/taller normals. (Only available in the 4-point Method)|
|Flip Y||Flip the normals on the Y axis.|
|Flip X||Flip the normals on the X axis.|