The documentation is being updated for version 1.3. Some sections may be incomplete.
The Normal Map node creates a normal map from terrains. When used in conjunction with the Details node, it can also create Detail Normals.
Properties
Method | The method used for calculating normals.8-pointUse a 8x8 matrix. Uses more references to calculate normals with higher accuracy. 4-pointUse a 4x4 matrix. Uses fewer references to calculate normals with basic accuracy. |
Weight | The weight of the normals. Higher values create more intense normals. (Only available in 8-point Method) |
Height | The height of the normals. Higher values create more intense/taller normals. (Only available in the 4-point Method) |
Flip Y | Flip the normals on the Y axis. |
Flip X | Flip the normals on the X axis. |
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This documentation is licensed under the MIT License, a very permissive open-source license.