Snowfall
The documentation is being updated. Some sections may be incomplete.
The Snowfall node simulates snowfall, melting, and settling like in the real world using dedicated snow physics that lets you also control how the snow sticks and flows along the terrain.
Settle and Melt
Advanced Physics
Node Properties
Setting | Description |
---|---|
Duration | Duration of snowfall. |
Intensity | Intensity of snowfall. |
Settle-Thaw | Rate of settling and thawing. |
Melt | Rate of melting. |
Snow line | Altitude at which snowfall stops. |
Real Scale | Use the scale defined in the terrain. Disable to access addtional options and modify the snow's physics. |
Terrain Scale | Scale of the terrain. |
Verticality | Height of the terrain. |
Slip-off angle | Angle at which snow will stick to the surface. |
Adhered snow mass | Mass of snow that sticks to the surface. |
Model scale | TODO |
Snow output | |
Depth : Depth of the deposited snow. | |
Soft Mask : Mask of the snow coverage with soft falloff. | |
B&W Mask : Mask of the snow coverage with hard, precise edges. | |
Use Snowfall mask | Use incoming snowfall mask, if plugged into the Snowfall port. |
Use Melt mask | Use incoming melt mask, if plugged into the Melt port. |
Prefer old style | Lorem ipsum |
Seed | Lorem ipsum |