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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Slump is a simple primitive that creates relative smooth hills with slumped (collapsed) areas. It is very useful for creating large landscapes.

Properties

ScaleThe scale of the slump.
Noise StyleThe type of noise style applied to the hill.
Slump StyleDifferent type of slump styles.
SeedThe randomization pattern or seed for the node's process.
Sand Worselands




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This documentation is licensed under the MIT License, a very permissive open-source license.