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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Rocky is a primitive that creates shattered rock floors. It can be used to rocky details to other shapes as well.

Rocks generated with this node are always on a flat terrain. Use the Insert node to place rocks on other terrains that have height variations.

Properties

StyleChoose from different rock styles
AA surface with strong protrusions and more chaos. BA surface with fewer protrusions and mild chaos.
SizeSize of the cracks within the rock.
Small RocksThe amount of smaller rocks or debris that should be exposed.
BreakageThe granularity of the debris in the broken portions of the rock surface.
RoughnessWarping of the smoother surface shapes.
JitterA useful utility for shifting shapes for artistic decision making.
ClustersThe shape of rock clusters.
OffNo clusters LargeCreate large clusters SmallCreate small clusters ShatteredCreate shattered clusters.
ErosionIf checked, it would run erosion pass on the rocky surface.
SeedThe randomization pattern or seed for the node's process.
RockNoise Sand




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This documentation is licensed under the MIT License, a very permissive open-source license.