The documentation is being updated for version 1.3. Some sections may be incomplete.
Applies controlled single-pixel noise onto your terrain.
This is a resolution-dependent node.
Properties
Strength | Amount of noise to be added. |
Iterations | Number of iterations of the noise to be applied. |
Method | RandomRandom dots. GaussianSofter clustering. ImpulseSharp, strong spikes. LaplacianSharp, low density clusters. |
Seed | The randomization pattern or seed for the node's process. |
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This documentation is licensed under the MIT License, a very permissive open-source license.