Work in progress! This document is currently being compiled and edited. Contents may not be fully complete.

Node Properties
SettingDescription
StrengthThe strength of noise added to the terrain.
IterationsThe number of noise iterations performed on the terrain.
Method
Random : Random dots.
Gaussian : Softer clustering.
Poisson : Wide, distributed clusters.
Impulse : Sharp, strong spikes.
Laplacian : Sharp, low density clusters.
LevelHow noise is reprocessed when applying to the base terrain.
None : Do not reprocess.
Level : Auto-level to sharpen noise.
Equalize : Equalize for sharp, strong noise.
Gamma : Strong, but soft-edged noise.
SeedThe randomization pattern or seed for the node's process.

Examples