The documentation is being updated for version 1.3. Some sections may be incomplete.
Sine remodulates the terrain noise in a single sine or "reflectance" wave, giving you fine control.
Sine can be great for getting variations from Perlin noises, when you want a slightly unrecognizable or different noise.
Properties
Amount | The amount of the ramp "wave" on the terrain. |
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This documentation is licensed under the MIT License, a very permissive open-source license.