Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

The Heal node can reconstruct damaged, low res, or 8-bit data with 16-bit, high resolution fidelity. The Heal node can take quantized images with extreme banding of any shape, and clean up the terrain into a naturalistic output.

Heal can consume 8-bit data, (visually) damaged images, or low quality satellite data — even with bad JPEG artifacts — and turn it into a reasonably clean heightfield. It is also useful for upscaling lower resolution data such as Google map extracts.

Obviously, not all data can be reconstructed, but you can get a fair bit of quality back. Below is an example where we downsample a 16-bit heightfield to 8-bit, and then reconstruct it using the Heal node.

// TODO: Image


LevelThe level of healing to apply to the data.
AdvancedEnables additional options.
SoftnessThe softness of the reconstruction features.
IterationsThe number of times the reconstruction process is applied. Use lower values for Level and Softness with higher iterations for more refined results.
Gamma Insert

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This documentation is licensed under the MIT License, a very permissive open-source license.