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Gaea Documentation
The documentation is being updated for version 1.3. Some sections may be incomplete.

Crater Coast

Crater: Scale = 4.0

We create a very large Craterfield where one large crater dominates the landscape.

Erosion: Random Sedimentation = 96.82%, Sediment Removal = 50.00%

Erosion with high Random Sedimentation and Sediment Removal gives our craterfield an eroded look without creating too many soil deposits.

This helps preserve the shape while adding erosive details.

Shear:

Shear adds small structural collapses across all the crater walls.

Sea: Level = 3.65%, Shore Size = 100.00%, Shore Height = 20.47%, Variation = 100.00%, Extra Cliff Details = True

Finally we add coastal erosion with the Sea node that crates cliffs near the large crater wall, and large beaches near the water.

Collapsed Crater Crater Lakes




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This documentation is licensed under the MIT License, a very permissive open-source license.