Work in progress! This document is currently being compiled and edited. Contents may not be fully complete.

Plates is a new primitive, based on a Perlin core with flat plate-like formations created in between larger Perlin-esque shapes. The flat, slanting areas can make great slopes — especially when combined with Displace nodes.


Node Properties
SettingDescription
ScaleThe scale of the overall field of shapes.
SteepnessThe steepness of the slopes.
CollisionAmount of collision between plates. Higher values create chaotic shapes.
SlantWhen enabled, adds a second slope to the edges.
InverseInverts all sloping operations to 180 degrees.
SeedThe randomization pattern or seed for the node's process.

Examples