Mountain is one of the most versatile primitives in Gaea. It uses a modulated Voronoi pattern and distortions to create realistic mountain shapes, ready for further modification and erosion.
For simple results, such as distance mountains that don't require much detail, you can create a Mountain primitive with a scale of your choice and add the Erosion node. This is the easiest way to create a lot of simple assets.
|Scale||The perceptual scale of the mountain.|
|Edge||The faded edge / sprawl of the mountain.|
|Seed||The randomization pattern or seed for the node's process.|
|Type||Four different generative algorithms for the shape.|
|Natural : Produces natural heights.|
|Enhanced : Produces slightly exaggerated heights.|
|Equalized : Produces mathematically equalized heights with strong volume. Use sparingly.|