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Mountain is one of the most versatile primitives in Gaea. It uses a modulated Voronoi pattern and distortions to create realistic mountain shapes, ready for further modification and erosion.

For simple results, such as distance mountains that don't require much detail, you can create a Mountain primitive with a scale of your choice and add the Erosion node. This is the easiest way to create a lot of simple assets.


Node Properties
SettingDescription
ScaleThe perceptual scale of the mountain.
EdgeThe faded edge / sprawl of the mountain.
SeedThe randomization pattern or seed for the node's process.
TypeFour different generative algorithms for the shape.
Natural : Produces natural heights.
Enhanced : Produces slightly exaggerated heights.
Equalized : Produces mathematically equalized heights with strong volume. Use sparingly.

Examples