The Terrace node lets you modulate the terracing process by attaching a second, optional input.
Try using two Terrace nodes: one with fewer terraces and lower uniformity, and another with several terraces and higher uniformity. The combined output can be tweaked using the Soft Falloff and Intensity settings to avoid over processing.
|Terraces||The number of terraces to create.|
|Uniformity||The uniformity of the vertical space between terraces.|
|Steepness||The steepness of the terrace edge.|
|Intensity||The strength of terracing applied to the terrace.|
|Soft Falloff||Softens the blend of the terrace edges with the base terrain.|
|Reprocess||Applies all processing twice for enhanced effect.|
|Default : TODO|
|Residual : TODO|
|Gentle : TODO|
|Seed||The randomization pattern or seed for the node's process.|