The documentation is being updated. There may be incomplete sections.
Released on 15 March 2019
This update introduces new features, improvements, and bug fixes.
NOTE: This is the re-release of Build 8007 to address a minor update issue causing faults in color nodes.
[New] Import RGB files using Input node. [New] Search from the graph context menu. [New] Small graph progress bar for overall processing. [New] Note functionality for individual nodes (Ctrl + N). [New] Max blend (MX) post-process option.
[Improved] Portals are now auto-named. [Improved] New nodes will follow parent's display type. [Improved] Non-critical message boxes replaced with a passive popup. [Improved] UI Zoom slider replaced with dropdown. [Improved] File loading performance. [Improved] Improved diagnostics capturing. [Improved] Warning when connecting mismatched nodes. [Improved] File Input will now allow non-square files.
[Fixed] Gaea would crash when editing mask. [Fixed] Display would freeze when using Post Process Stack. [Fixed] Coast node water level was inaccurate. Recreate node in existing scenes for fix. [Fixed] Single key shortcuts would misfire when holding Ctrl. [Fixed] SatMaps could crash when adding favorites. [Fixed] Several minor bug fixes.
[Removed] Toolbox search panel removed. Use TAB or right-click in graph instead.