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Released on 08 January 2019
New features and stability improvements.
[New] Redesigned mask editor. [New] Preset functionality for Erosion Studio tools. [New] Unreal friendly sizes added in Build Manager (Resample). [New] Choose between RGB, sRGB, scRGB in Build Manager. [New] 16k and 32k build sizes now available. (Optimizations forthcoming)
[Improved] Favorites moved to a more convenient location in the graph. [Improved] Favorites are highlighted in the toolbox. [Improved] Shortcut (E) for Select Descendants. [Improved] Select Descendants now works on multiple nodes. [Improved] Startup performance improved by 10-20% in some situations. [Improved] Audio beep when Build swarm completes a build.
[Fixed] 2D View would not update when window size changed. [Fixed] Bypass and other commands would not mark file as dirty. [Fixed] Mixer would crash on creation. [Fixed] Mixer would not update in certain situations. [Fixed] Build Manager would mistakenly warn about duplicate filenames. [Fixed] File Input would take too long to load. [Fixed] Multiple undos in Erosion Studio would leave the cursor as busy.
[Removed] Transform options removed from File Input node. Use Transform node.
[Issue] Some Mesher output parameters may be disabled or not register changes. [Issue] Zoom slider may not accept numeric entry. [Issue] Undo does not work correctly in some cases. [Issue] Some example files may not work completely.